To explain and reconstruct my concern, I will explain the context to you. First, I'm a little texture pack artist, one day I made semi-transparent glass for the tinted glass, and everything worked perfectly. But unfortunately when I tried to make semi-transparent glass on the base glass, it didn't work, and because of that I realized that the glass had a problem.
The pixels of the normal glass can only be in two states, either completely opaque or completely transparent, the semi-transparency on the glass does not exist, whereas on the tinted glass block it exists. I think this needs to be fixed.
Please sign in to leave a comment.
1 Comments