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Discuss Minecraft's Redstone systems, including automation, circuits, components, and technical gameplay. Share ideas and feedback on Redstone mechanics across Minecraft. Because Java Edition and Bedrock Edition use different Redstone systems, some behaviors will differ between versions. Please tag your posts with Java, Bedrock, or Both where applicable.

8

Hoppers should prevent items on top of them from despawning, to a point.

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  • 1
    Registered User commented
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    Nifty bit of quality of life, though the stacks being refreshed should be the oldest ones, not the youngest ones. After all, resetting the item stacks, that potentially have been dropped on the hopper a second prior would have basically no effect compared to resetting a stack, that might be approaching its despawn time, having been dropped on the hopper several minutes prior.

  • 0
    Registered User commented
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    This is a nice idea. It can decrease wasting of items.

  • 0
    Registered User commented
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    I love the idea but this doesn't sound good for overloaded farms it would need to be for player thrown items only or else it would be vary laggy