
Jeremy Tanner
Activity overview
Latest activity by Jeremy Tanner-
Jeremy Tanner created a post,
Weapons are WAY too fast now that missed attacks have almost no delay
NEVER thought Id make a post like this but the weapons are really too fast and they've been much too fast even since the V6 snapshot introduced a static missed hit delay. Before I wanted fast weapo...
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Jeremy Tanner commented,
Small change but they should be affected by gravity (and so should snow in java)
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Jeremy Tanner commented,
@James Greenleaf since when is Mc a kids game?? Stick to easy difficulty if thats what you're looking for, but right now Mc is too easy. Jeb already said mobs needed buffing
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Jeremy Tanner commented,
You should totally be able to drink them when full
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Jeremy Tanner commented,
Saturation is still there... why are people saying it was removed? Play the snapshot, it's there. Meanwhile the new regen works longer, its quick maybe even too quick, and it limits sprint. Its a h...
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Jeremy Tanner commented,
Its so bad in pve. Like, its great, skeletons are easy breezy, but mobs are zero threat. I'm tired of having to find my own difficulty in this game
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Jeremy Tanner created a post,
Your attack should be charged for it to crit
When I was playtesting I swear there's like no incentive to charge your attack if all it does is a bit of extra reach. I hardly ever waited for charged hits and thats kind of a shame! You should ha...
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Jeremy Tanner commented,
Agreed! Had to patch a datapack for this. The hunger effect is wild because of the changes to foodExhaustion and saturation. It should be adjusted a bit.
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Jeremy Tanner commented,
We need something like this!! Mobs are so easy with knockback and sprinting, survival is easy because of an over abundance of food