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Subatomicfish42

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Latest activity by Subatomicfish42
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    Subatomicfish42 commented,

    Right now there's only really two ways to deal with darkness on the scale of the giant caves: lighting things up by placing lighting blocks by hand, and using the Night Vision effect. I think those...

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    Subatomicfish42 commented,

      Glow Squid should swim through rain. Glow Squid live in deep water, except for when it rains. When it's about to rain, they swim to the surface in preparation to swim up through the rain...

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    Subatomicfish42 commented,

    Shift+right click a filled bundle over top another non-full bundle to transfer the thing at the top of the stack directly into the bundle below. This would allow bundles to work as stacks, but allo...

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    Subatomicfish42 created a post,

    Sculk output cutoff

    The biggest reason I’ve wanted to train a sculk sensor is because even if you’re filtering out for the frequency you want with a comparator, the sensor itself still activates and takes 2 seconds to...

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    Subatomicfish42 commented,

    Love them, but a lot of tedious clicking could be removed by allowing drag operations with the bundle just like normal stacks of items. Right click on an empty inventory slot to start emptying the ...

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    Subatomicfish42 commented,

    Or just let carpet dampen vibrations. Wool fully occludes, so thin layers of wool should make it more difficult to sense vibrations through, reducing the range of detection.

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    Subatomicfish42 created a post,

    Glow Squid swim through rain

    Glow Squid live in deep water, except for when it rains. When it's about to rain, they swim to the surface in preparation to swim up through the rain, similar to how players can move through the ra...

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    Subatomicfish42 commented,

    The Lightweight Feather does this

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    Subatomicfish42 commented,

    Having this cost an enchantment point could be interesting because of increasing xp costs per enchantment level. It could make mid-game much more valuable and worth investing in instead of rushing ...

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    Subatomicfish42 commented,

    This could also be a part of the game where there could be a real element of risk/reward. Increased rewards as you go, and you could choose to leave at the end of every wave, but if you start a wav...