
Gintoki1987
Activity overview
Latest activity by Gintoki1987-
Gintoki1987 commented,
AzaanDeen3473 this should only be applied to unnamed villagers. If named, the death message should show the nametag name. But yes, all villagers already have a randomly generated unique number (ID)...
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Gintoki1987 commented,
I do really think there should be a furnace variant that will smelt stone type items faster than a regular furnace, and the kiln is a suitable name for this.However my idea of this would be a Brick...
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Gintoki1987 commented,
I totally agree that I would like to see more villagers actually do some real work other than just playing and pretend next to their workstaions :P And I like the idea of the cartographer actually ...
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Gintoki1987 commented,
Villagers have never been able to interact with chests before. I think villagers being able to put things in and taking things out of chests might lead to more problems than it is worth it to imple...
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Gintoki1987 commented,
Yes! It would be a nice way to make automatic netherwart farms too. The cleric should have the same rules applied to it though as the farmer has. Only tend to netherwart that is within a 15 block d...
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Gintoki1987 commented,
I do like this idea. I would even expand it to actually make all villagers be afraid of the dark. This would make sense since hostile mobs spawn in the dark and would prevent villagers from strolli...
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Gintoki1987 commented,
I do find the idea interresting with villagers fleeing their village if everything seems out of control.But there are some things that needs to be figured out. What prevents the illagers in the vil...
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Gintoki1987 commented,
As a way to prevent villagers from going through fence gates, I suggest the addition of Iron Fence gates. Working on the same principle as Iron Doors in needing a redstone singal to operate. For th...
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Gintoki1987 commented,
I like this idea :) Perhaps expand it by having other adult villagers dislikning the nitwit playing with baby villagers and shoo it away when they see this behaviour.
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Gintoki1987 created a post,
Zombies knock Villagers unconscious on easy difficulty
When playing on Easy Difficulty it is rather sad and frustrating that villagers have a 100% chance of dying to a zombie attack whereas on Hard Difficulty you at least get the chance to cure your vi...