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ClamDove

  • make arrows always do non-random amounts of damage

    the amount of damage arrows do should never be random. in cases where they do a random amount of damage, the new amount should be based on the average of the current amounts. this should be done in...

  • remove randomness from bow trajectory

    arrows should have a 100% accuracy (i.e. arrows fired from the same position have the same trajectory) when bow fatigue isn't a factor, and bow fatigue should make the trajectory of the arrow chang...

  • waking up due to noise/sound

    certain noises—mobs/players taking damage, hostile mob sounds, explosions, etc—should be able to wake up players (and maybe other mobs). this should replace being unable to sleep while hostile mobs...