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Alex Testria

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Latest activity by Alex Testria
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    Alex Testria commented,

    I agree with you on this topic, but not on the way you would do it.I'm coding Games with Commands and Datapacks for 2 years now and I think there would be an even better way to implement this.First...

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    Alex Testria commented,

    I can totally agree!

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    Alex Testria commented,

    It would be extremely helpful for Map Makers if they could change the player's NBT Tags per data merge.Alone changing the motion of the player would be a huge addition.I write huge datapacks in Min...

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    Alex Testria commented,

    So true!I hate it. Every time I have to go to MCStacker and find the NBT i'm searching for with a command generator.

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    Alex Testria commented,

    This is already possible!Just summon an area_effect_cloud and teleport it in a loopsummon area_effect_cloudexecute as @e[type=area_effect_cloud] at @s run teleport ~ ~ ~ <PerspectiveX> <Perspective...

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    Alex Testria commented,

    just write a short script to go 1 tick back every 3 or 4 ticks of daylight.Sooo:4 ticks passed >> time add -1 tickAnd now your day is longer!!

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    Alex Testria commented,

    Totally annoying you can't change player nbt.This throws so many ideas right into the trash...

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    Alex Testria commented,

    not a /motion command!just let "/data merge" merge nbt to players too!

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    Alex Testria commented,

    I think this isn't needed.You can already do that.Also sometimes a previous command has more than 1 target like an execute command:"execute as @e[type=wolf] at @s if entity @p as @r at @s run say hi!

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    Alex Testria commented,

    Please allow &1 or &5 Color Codes!Coloring the whole sign ist nice but coloring particular words is better!