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Andrew Finch

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Latest activity by Andrew Finch
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    Andrew Finch commented,

    Additional Idea: Dodging doesn't work with a shield. (On mobile, shield button and dodge button would share the same spot.) This would allow not only for more varied/dynamic PVP, but also more inte...

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    Andrew Finch commented,

    Some biomes could be more fog-prone then others. Swamps and dark forests come to mind!

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    Andrew Finch commented,

    Imagine an extremely rare biome consisting of skeletal trees, greyish grass, and falling flakes of ash. No plants or animals spawn here, however the night brings an unusual number of monsters. Perh...

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    Andrew Finch created a post,

    Remove Surface Lava Lakes

    Unless it's with a Nether portal, those random little pools of lava that generate on the surface feel like remnants of a less advanced Minecraft. Not only do they make no sense, but they also burn ...

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    Andrew Finch commented,

    The normal hue is definitely too saturated for underground environments. I didn't really notice until I found underground water beneath a swamp, and was amazed at just how much nicer it looked!

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    Andrew Finch commented,

    A simple sound filter applied beneath a certain Y coordinate would do the trick! Giving everything a faint echo would seriously spruce up the caving experience. Little things like that go a long way!

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    Andrew Finch commented,

    Finding a huge, luminous squid drifting through the darkness would be fantastic.

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    Andrew Finch commented,

    No to bended legs, but yes to climbing. Having Spiders' bodies pivot when they go up a wall has already been handled in mods. Even better, people have let them cling to ceilings in the same way, an...

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    Andrew Finch commented,

    I wish they went with the headless Warden design. It would give the mob a much more unique look. The current design feel less like a walking fungus and more like some sort of golem who happens to b...

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    Andrew Finch commented,

    Although I agree, I don't know how you'd improve it... 3D stalactites are weird in the same way mods that give trees thin, square branches are weird. It messes with the uniform size of most natural...