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matthew.szarvas

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Latest activity by matthew.szarvas
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    matthew.szarvas created a post,

    'Houston, we have a problem' Advancement

    So this would be an advancement that you would get after breaking an elytra above Y=500. I feel like this fits in with the game a lot and would be a super cool easter egg. I actually saw this on th...

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    matthew.szarvas commented,

    A few more ideas on this topic - perhaps instead of the Potion of Wall Passing, it could be called Potion of Intangibility (a much cooler name). Also, the mob could be neutral and invisible in ligh...

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    matthew.szarvas created a post,

    Bubble column strengthening

    This would work by detecting blocks underneath soul sand or magma to increase the speed at which a player is moved by a bubble column (in a similar way to campfires rising higher when hay bales are...

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    matthew.szarvas commented,

    I like this idea - the Minecraft inventory has very little space in comparison to the range of blocks we have available. This would be a great early game item (or even could be used in conjunction ...

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    matthew.szarvas created a post,

    Toggleable Mob Insomnia

    So I imagine this would be a /gamerule command, and would look something like this: /gamerule MobInsomnia <true/false> This would toggle the game mechanic of being unable to sleep with hostile mobs...