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Paul Mario Ubalde

Activity overview

Latest activity by Paul Mario Ubalde
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    Paul Mario Ubalde commented,

    Loved this. However, with my current laptop, it dropped some performance on just the render distance of 8. I used this one on my worldand it runs smoothly. Needs some optimization. Also, there's ha...

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    Paul Mario Ubalde commented,

    There's a Jellyfish suggestion already on the feedback site. Go check it out. https://feedback.minecraft.net/hc/en-us/community/posts/360011295131-Requesting-a-Jellyfish-Mob

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    Paul Mario Ubalde commented,

    Okay, I saw someone suggesting a new ore to upgrade tools and armor after Netherite but I'd rather suggest be it on the same level as Netherite. This 'Enderite' should have its own exclusive perk j...

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    Paul Mario Ubalde commented,

    The problem with cows and other passive mobs is that weird spawn behavior. At the current drop rates, you are more likely to get raw beef than leather, proven when you have a cow crusher. You'll ge...

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    Paul Mario Ubalde created a post,

    Leather should be a bit more common

    So with the changes of the ore distribution coming in the Caves and Cliffs update, with Iron being a little harder to gather to create a full set of armor. I'd say we have to make leather a little ...

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    Paul Mario Ubalde commented,

    Yeah... it's not gonna happen. They have to completely redo the lighting engine in vanilla Minecraft for it to be possible. Just wait for Optifine to be updated to this version and you can have act...

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    Paul Mario Ubalde commented,

    So uh... I revisited this page and remembered on how Archaeology was delayed and thought of why not Archaeology be part of a bigger update that involves discovery. I liked Olivia's idea of having t...

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    Paul Mario Ubalde commented,

    To be honest, this should be an urgent fix before the 2nd part of the Caves and Cliffs update as Villages look broken whenever it generates over those features.

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    Paul Mario Ubalde commented,

    Alright how about this, if the diamond ores spawn close to each other, it will be converted as a giant ore vein instead. It is just seeing a block of diamond just exposed is wishful thinking since ...

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    Paul Mario Ubalde created a post,

    Giant Diamond Ore vein as Kimberlite Pipes

    After seeing the new giant ore vein generation. I was thinking that for Diamond, it should have a specific way of generating but in order for it to work, a new block called Kimberlite should be add...