
Umija5895M
Activity overview
Latest activity by Umija5895M-
Umija5895M created a post,
"Sticky" block that can't move through hoppers.
This block could have two basic properties: 1. Hoppers are not able to transfer it. So it could be used to fill up any number of hopper slots to make filter systems more reliable, as well as solve ...
-
Umija5895M commented,
To keep this from being to being op there should be some downside and limitations to using the potion. Some ideas: Fairly rare brewing ingredient that is hard to get in large quantities and can't ...
-
Umija5895M commented,
How about being able to feed them rotten flesh to grow them larger? Rotten flesh is fairly useless right now. I agree that MC doesn't really need more weapons, but maybe the harvested plant could b...
-
Umija5895M commented,
It does seem strange that you can turn string into wool, but can't turn wool into string considering that IRL the opposite is basically true. Some may think that would make it too easy to get strin...
-
Umija5895M commented,
I think that this would pretty much defeat the purpose of getting string from spider drops, webs and cat presents. IMO, it really doesn't make much sense to me that you can craft string into wool e...
-
Umija5895M commented,
How about just having stone signs made from granite, andesite, diorite then they would be more versatile than just for tombstones?
-
Umija5895M created a post,
Trading / Filter Block
Multiplayer worlds typically setup a market where items can be bought and sold. Often currency is diamonds, but other options are sometimes used, honor system to pay and take items, but in worlds w...
-
Umija5895M commented,
I'd like to see maps (when viewed in main/off hand at least) show the range of X & Z coordinate. Then when I have a bunch of maps in my inventory I can more easily pick out the one for where I am i...
-
Umija5895M created a post,
Cartography Table should be able to combine maps of different zoom levels.
As long as the two maps have a "common area", it should be possible to combine the two maps so that the explored area from the map with the lower zoom level gets copied to the corresponding (smalle...
-
Umija5895M created a post,
Map should retain content when zoomed out.
It doesn't make sense to me that a map loses its content when it is zoomed out. It should keep whatever area was already explored (at reduced size of course). That would make it clearer how map zoo...