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Steve Idugboe

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Latest activity by Steve Idugboe
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    Steve Idugboe created a post,

    Faster block placement

    Say you were crossing the void in the End for some reason,you were slowly placing cobblestone one by one and have too deal with the slow placement. Well what if you could place certain types of blo...

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    Steve Idugboe created a post,

    Golden golem

    Wait i know what your thinking but here me out. What if we had a golden golem that only attack certain mobs and players. The way it works is that i doesn't serve a village but it serves you, instea...

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    Steve Idugboe created a post,

    Villagers trade to other villages.

    As the 1.14 Village and Pillager update is rapping up at the time of this posting has this idea ever came to mined. A village is able to trade supply to other villages in a 500 blocks radius exclud...

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    Steve Idugboe created a post,

    Less aggressive wolves

    So wolves chase after foxes correct. But in real life they are mostly territorial, make it so wolves will stay in a specific area as there territory and then they only chase them out of it.

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    Steve Idugboe commented,

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    Steve Idugboe created a post,

    Balancing the combat

    It is clear Java and Bedrock need to have the same combat system soon and you guys don't want to risk the 1.9 accident again. But instead of trying to fix it try to balance it, everybody is being a...