
Hyrum Dickson
Activity overview
Latest activity by Hyrum Dickson-
Hyrum Dickson commented,
This is a great idea and should be a part of the game! Silverfish(and eventually termites) could drop "dead bug," and during the day, quite a few of these could eventually tame a spider. Spiders wo...
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Hyrum Dickson commented,
I agree, but the Mooshroom biome is intended to be a place of rare refuge. Maybe it could be guarded by some rare mobs with cool drops(like a unique weapon etc... since islands are very rare), but ...
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Hyrum Dickson commented,
Love it! I think that the nether could really use a wide variety of biomes! That would make it a lot more scary: not knowing what to expect around every corner. On the other hand, I spend at least ...
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Hyrum Dickson created a post,
**New Role** Gathering/Foraging Villager
New villager type that will pickup all nearby items of any type and trade them with nearby villagers. Drops inventory on death. This would add some more ambiance to villages, hype to the upcoming u...
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Hyrum Dickson commented,
Ambient sounds would also add a lot to the experience of exploring structures! Nether Fortress- More spooky sounds Woodland Mansion- Eerie sounds Desert/Jungle Temple- Mystic Choir Chords Village-...
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Hyrum Dickson commented,
I agree, but what is needed is not a redesign, it is variation. Like Mc Rat said, the structures need to have unexpected factors, and I would add: rare rooms and features that add a surprise factor...
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Hyrum Dickson commented,
Maybe instead of a block, have a villager profession that will run a random crafting recipe upon being created if carrying the necessary ingredients and near the corresponding crafting table. This ...
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Hyrum Dickson commented,
I think the most logical solution is that the whole ship is controlled at the helm (or ship's steering wheel). Maybe the helm can be mounted and then player's actions control the ship similar to a ...
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Hyrum Dickson commented,
Creating a larger boat on a crafting table contrasts current game dynamics. I think boats should be constructed in a manner similar to irons golems etc. By placing the helm at the location intended...
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Hyrum Dickson created a post,
NetherStar Lamp
An end-game item for extremely experienced and/or showy players. This item would emit a high level of light that could cleanly light very large rooms (cleanly meaning without the clutter of many to...