
TheWorstPHO
Activity overview
Latest activity by TheWorstPHO-
TheWorstPHO commented,
I understand that the filter is forced by console platforms such as Nintendo Switch and XBox. That's their choice and you Mojang can't do anything about that. I fully understand that. What I don't ...
-
TheWorstPHO created a post,
Controlling world generation with script
Bedrock currently supports custom worldgen via data-driven biomes, and it's the only way to modify worldgen. Scripting API should also be allowed to install custom hooks to world generation steps. ...
-
TheWorstPHO commented,
Yes, this is really important for things with multiple parts.
-
TheWorstPHO commented,
One more use case: - A map mod with an ability to save coordinates as waypoints.
-
TheWorstPHO commented,
Yes, without modules our scripts will soon be unmaintainable. For the meantime we could possibly use tools like webpack and rollup.js.
-
TheWorstPHO commented,
HUGE YES to those suggestions. Bedrock shaders currently suffer from not being able to know where the sun and the moon are currently located, what kind of block is being rendered (is it a cubic sol...
-
TheWorstPHO commented,
Dust is dust after all. What we need is a redstone wire, created by somehow combining iron ingots and redstone dust.
-
TheWorstPHO commented,
Yes. Some form of (sandboxed) file access or database access is a must.