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BlahImp75098094

Activity overview

Latest activity by BlahImp75098094
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    BlahImp75098094 created a post,

    Cancellation of player actions

    In events triggered by player interaction with the game, make it possible to cancel (or maybe even modify) the effects of the player action. For example: In an event triggered when player attacks ...

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    BlahImp75098094 created a post,

    Entity Identifiers Function

    A function to get all entity identifiers, a function to get item identifiers, a function for particles... system.getEntityIdentifiers() // ["minecraft:skeleton", "minecraft:zombie", ..., "my_name...

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    BlahImp75098094 commented,

    In fact, Minecraft already has a mod downloader - the marketplace. Unfortunately, only partners are allowed to put their content there.

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    BlahImp75098094 created a post,

    Add a command for establishing communication with external program

    Add some way for addons to communicate with external programs. This will be useful for minigame servers, for example for storing and retrieving player data. The following is an example of how it ca...

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    BlahImp75098094 commented,

    Also i'm not sure if this is for components or component groups. Both could be useful, so another suggestion is to add not only "on_component_change" but also "on_component_group_change".

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    BlahImp75098094 commented,

    Sometimes multiple components can be added and removed at the same time. I suggest to make an "on_component_change" event with properties "addedComponents" and "removedComponents".