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Levi Waldrop

  • "Type:" nbt tag for entities

    I would like an NBT tag that could change the "type" of an entity to either living, undead, aquatic, or arthropod. The reason I want this is that you could make any "undead" entity be affected by p...

  • Stun enchantment

    When applied to an axe it would give the axe, at full strength, a 2% chance of "stunning(no movement no attacks)" an enemy for 2 seconds. It would be an axe exclusive enchantment with three levels....

  • Snow golem spawning in snowy villages

    In a snowy village with at least 10 houses and 8 villagers, there should be a 1 in 3500 chance each tick to spawn 2-3 snow golems. Snow golems will stop spawning once there is a 1 to 4 snow golem t...

  • Dragon scales

    I would like there to be green plains/mountain dragon scales. These dragon scales would be dropped from green plains/mountain dragons as they grow or found in dragon barn(post coming soon) chests. ...

  • Green plains/mountain dragon scale armor

    I would like there to be green plains/mountain dragon scale armor to give chainmail armor more uses and to add a way of obtaining slight camouflage. Green plains/mountain dragon scale armor would b...

  • Green plains/mountain dragons

    These dragons spawn in dragon dens (this is a link to the dragon den page) that are generated in wooded mountains and plains biomes. The shade of green of the dragon will match the grass of the bio...

  • Dragon saddle

    A dragon saddle would be used to give the ability to ride and control dragons. Dragon saddles would be found in dragon barns(dragon barns post coming soon in the structures category). Dragon saddle...

  • White water (water rapids)

    When water pours down a 45 or steeper slope it would turn into white water (water rapids) the steeper the slope the faster it would push entities. 45 degree slopes would push 2x as fast. Every 5 de...

  • Edible blocks

    Edible blocks would be made with 6 wheat (three on top and three on the bottom of the grid) 2 sugar(left and right of the middle part of the grid) and 1 egg(in the very center) and the recipe would...

  • Negative attributes work negatively

    With current attributes if you put a negative number more than the total, it just removes the attribute's effects altogether. I think that if you make a attribute with a negative number higher than...