
Niknokinater
Activity overview
Latest activity by Niknokinater-
Niknokinater created a post,
(Advancement UI) Add Display Filter Parameter or Alphabetize Combative Advancements
Combative Advancements = When two or more advancements branch off of one, they are ordered by OS load order (bad, preceivably inconsistent, ugly) every time. ===============================...
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Niknokinater created a post,
Chorus Fruit Belongs in the Foodstuffs Creative Tab, Not Misc
That's all. It's very minute. Chorus Fruit can be consumed and when eaten, it will teleport the player a few blocks in a random direction. Outside of this, it can only be smelted into Popped Chorus...
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Niknokinater commented,
I'm all for more triggers ! I would use this.
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Niknokinater created a post,
F3+L Tints Top Block Faces Red at Light Level 7 or Below
For the purpose of certainty, efficiency, and precision regarding where hostile mobs are allowed to spawn in your Creative build, your makeshift Village, a community with multiple builders- Top blo...
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Niknokinater commented,
Ooo this would actually be rather neat !
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Niknokinater created a post,
2D Sprite Rendering (2019 April Fools)
I've seen it all. I've always wondered as to what Minecraft would look like with 2D entities. It looks hilarious, and even fitting. I would adore that this type of entity rendering b...
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Niknokinater commented,
These are incredible textures and decorative blocks. Beautiful work lad !
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Niknokinater created a post,
Advancement for "Draw Me a Sheep", Referencing The Little Prince
The Little Prince is a 1943 French novella about retaining creativity in maturity, to heavily summarize. The advancement/achievement would be obtained by dyeing a sheep.
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Niknokinater created a post,
Data-Driven Villager Trading (Datapack Support)
Seeing as how Villager trading is going to be updated as confirmed by Agnes (to what lengths, I don't know- but I'm excited!), it would be a beautiful addition that their trades become data-driven,...