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Pe brito

Activity overview

Latest activity by Pe brito
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    Pe brito commented,

    Well, first we need rainbows in Minecraft, then a command...

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    Pe brito commented,

    /summon item x y z {Item: {id: "minecraft:apple", Count: 1b}} Summons one apple at x y z coordinates. Unfortunately it's not possible to clone items into the ground, but maybe with the upcoming /...

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    Pe brito commented,

    Not with a command, but maybe with datapacks. I've already suggested functions with parameters and function commands that run these functions, that could do what you suggested. IMO it'd make much m...

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    Pe brito commented,

    I'd like to see this feature in the game too, but there's a reason why it'll very likely never become reality. If you change the player's health through survival elements, such as instant damage, t...

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    Pe brito created a post,

    Function Parameters, Output and more.

    I do acknowledge that some of these features could be tricky to implement, but others probably wouldn't be. TL;DR: Functions should have parameters, an output, a permission level, and a custom comm...

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    Pe brito commented,

    I'm pretty positive that all you mentioned can already be done with the /data command.

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    Pe brito commented,

    Cmon, bedrock doesn't get any close to Java in terms of commands, hopefully they'll make it as good as the other, but for now we'll have to wait.

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    Pe brito commented,

    I think the /enchant command will be removed very soon, and replaced by the /modifyitem command. It was meant to come in 1.13, but seems like it got delayed. It'll improve the /enchant command in s...

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    Pe brito commented,

    So it's a shorter way of saying: @e[sort=nearest] Well, why not? Maybe there's some reason behind not implementing it, but it's a cool idea.