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KyleDerpinton1

Activity overview

Latest activity by KyleDerpinton1
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    KyleDerpinton1 created a post,

    Ill Company

    The Village and Pillage introduce the Bad Omen effect. I believe that slaying the Enderdragon should invoke a similar effect. The temporary name is Ill Company. Approaching an Enderdragon egg withi...

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    KyleDerpinton1 created a post,

    Elements: Damage, Alignment, and Protection

    It is heavily apparent that a new combat system is in the works. I conceptualize would an elemental system would work within the game. I believe this could play into combat and other sections of th...

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    KyleDerpinton1 commented,

    The unique aspects of spinoffs are what make them worth being a separate product. Once it is also in Minecraft: Default (Java and Bedrock) there is no point of making spinoffs. Minecraft: Dungeons ...

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    KyleDerpinton1 created a post,

    Improve Existing Dimensions First

       Currently, as of 13, April 2019, the dimensions in Minecraft are the overworld, nether, and the end. Over the years the overworld has received a major of new content; this left the other dimensi...

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    KyleDerpinton1 created a post,

    A relationship between Cauldrons and Campfires

    In the bedrock edition, the player can store potions within a cauldron. Besides aesthetics and witch hut loot, this feature has no other use but doesn't have to be the case. What if when a potion f...

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    KyleDerpinton1 created a post,

    The Perfect "Minecrafty" Magic System

    It is obvious that the community wants magic to be added to the game but how should the developer go about adding it? The system should appeal to the fundamental aspects of the Minecraft experience...

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    KyleDerpinton1 created a post,

    (Content Request) More Mounts

    I would like an addon which creates more rideable mobs. Some examples: Large Bird A Bull-like creature mini ender-dragon Large wolf Large turtle Boar-like creature

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    KyleDerpinton1 commented,

    Hoes should have revised upgrades too. There is no reason to use a diamond hoe over a stone one. Maybe take inspiration from classic games like harvest moon   here is my suggestion - https://feedba...

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    KyleDerpinton1 commented,

    I don't want enchantments but I do want enchanted items. Best I can describe it is two types of gear. The mundane stuff and magical stuff. Mundane equipment would be more plentiful while magical ge...

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    KyleDerpinton1 created a post,

    Player's Stronghold

    This is a space where the player can engage in block by block building. I imagine loot from the dungeons primarily being materials which are crafted into gear. The player's stronghold is a space fo...