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Captain Kcaz

  • "FrostBurn" Advancement

    I've discussed in certain topics recently about ice balls and different types of them. And I thought that I good advancement for the ice ball is: "FrostBurn" and you get it by throwing each type of...

  • "Packed an Ice Punch" Advancement

    I have made a couple topics about ice balls and packed ice balls and such, and I was thinking that there should be an advancement for the packed ice ball (mostly cause of the pun) and it should be...

  • Blue ice balls

    I recently did a couple of posts talking about the possibility of implementing ice balls and packed ice balls to the game. And I was thinking that the third and strongest of the ice balls should of...

  • Packed Ice Balls

    I made a post talking about the addition of ice balls and I was thinking that the same should be possible for packed ice balls. Packed ice balls would be made by surrounding a packed ice block with...

  • Ice balls

    There should be a sort of snowball in game that is stronger and deals more damage to enemies. I propose the ice balls, which would deal about the same damage as a stone sword. The way I like it wou...

  • Shooting Stars

    under review

    What if there was a chance to see a shooting star across the night sky, just to make the night seem so much more realistic and beautiful.

  • Solid Entities

    Make entities solid like blocks so that any entity can be on top of another enity. (i.e. a wolf on top of a slime, or a player on top of a ghast, and basically any entity on top of any other entity.)

  • Charged Player

    I think that if a player is struck with lightning it should become a charged player. (Yes, Channeling enchantment works on this, and it's not too overpowered because lightning storms are rare.) Now...

  • Charged Bedrock Post 1: Obtaining it!

    I think there should be an extremely hard block to get and it would even have it's own advancement: Charged Bedrock! Charged Bedrock is created when lightning strikes bedrock. There would also be a...

  • /MobEvent command is not needed

    In bedrock edition, they implemented a new command /mobevent that allows you to decide if you wants raids to happen, wandering trader options and more. And honestly, I deeply think this is not heal...