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Kyrinon

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Latest activity by Kyrinon
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    Kyrinon commented,

    @Willem H. This idea will not effect slab staircases at all. As long as all of the dust is sitting on top of a slab and not sharing a block it will act as normal. It will actually not be using this...

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    Kyrinon commented,

    as far as comparators are concerned it would help for inventories like droppers that have nine slots. 15/9 dose not come out evenly and can be difficult to work with but if you where able to elimin...

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    Kyrinon commented,

    I really like the signal strength being controlled by the players inventory. I think it would be great if it did both #1 and #2 detecting only player and outputting signal strength based on there i...

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    Kyrinon commented,

    Redsone can already be activated with any arrow using wooden buttons/pressure plates. How would this work differently?

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    Kyrinon commented,

    This would make auto placing and picking up shulker boxes a lot easier. You can currently auto pick up shulker boxes by breaking them with a piston and picking them up with a hopper but this would ...

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    Kyrinon commented,

    Both editions function the same. The dot still powers in all directions. It will messes up builders who like to use it as decoration but I personally think it is better to have it look the way it a...

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    Kyrinon created a post,

    Directing Redstone Torch Power with Stairs

    When you place a torch on the side of a block you can either power the torch from the top of the block it's on or pull power from the top of the torch but not both other wise you will have a spasti...

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    Kyrinon commented,

    I was building some redstone contraptions and I fond it useful to place blocks on redstone dust when I wanted it above. If this idea was implemented it would possibly make building a little annoyin...

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    Kyrinon commented,

    AKAMIKAZEL wants to permanently stop the hopper from picking up items but locking with redstone will also stop it from pushing items, turning it into a really small chest, and who wants that?

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    Kyrinon commented,

    Another good way to do this in any orientation (wall, ceiling or floor) is to have the observer observe string. Though it will detect any entity that goes through it (Items, mobs, players)