
RandomGgames
Activity overview
Latest activity by RandomGgames-
RandomGgames commented,
It's been over two years and this hasn't been implemented yet... What if the only feature added was Tags:["...", ...] where they are tags that can be detected via commands? Honestly not sure why ...
-
RandomGgames commented,
I honestly feel like this not being added is more of a bug than it needing to be required as a feature.
-
RandomGgames created a post,
Use data packs to control the sort of the creative inventory
Data packs should have section which allows for creative inventory sort file. Each json will have a section for the items in the tab which contains item ids and/or item tags (which will add the ite...
-
RandomGgames created a post,
Item Frame Non Rotation Tag Rotatable
Recently in the newest 20w10a snapshot, item frames got the ability to do two new things via tags. Become invisible with the Invisible tag, and not be broken via the Fixed tag. But the fixed tag ...
-
RandomGgames commented,
I've wanted something like this since they were added. Even still now as 1.15.2 is being worked on. Could use just a player name like skulls or that custom code thing where it can be anything you w...
-
RandomGgames commented,
Features/enchantments, even like this are pretty cool even if I don't feel like they fit into the normal gameplay. I do however like making maps and having something like this in vanilla is pretty ...
-
RandomGgames commented,
Absolutely should be added! After playing Minecraft for 8 years and wanting to do bigger projects, ever since they added recipe files I wish this would work (especially now in 1.14.X). Great for cu...
-
RandomGgames created a post,
Allow functions in servers to run /stop
In minecraft 1.14 came the amazing /schedule command. There are so many great ways to use it, but the first one that came to mind for me was restarting servers every X hours for people that host th...
-
RandomGgames created a post,
Remove scoreboard name length limit (16 char limit removal)
At the point that the game is... I never understood why there was a limit to how big the scoreboard objective names are. I've done a little coding and with the removal of IDs and allowing for near ...