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ReformedWharf95

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Latest activity by ReformedWharf95
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    ReformedWharf95 created a post,

    Birch Nuts

    OK, let’s get right into it. Oak leaves have a chance of dropping apples upon decay/ destruction (somehow), so I think birch should also drop something. I was thinking some sort of nut. Dunno what ...

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    ReformedWharf95 commented,

    @Chakraudio I’m sorry but I don’t understand, what’s the point of this? My suggestion was a quicker way to chop trees, not a way to topple them.

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    ReformedWharf95 commented,

    @Sebastian Hart  While I agree that the How would make more sense, I still think it should be the Scythe. I feel this is like saying that you use an Axe for all the chopping trees, but you use a Sw...

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    ReformedWharf95 created a post,

    Scaffolding Items Land All Over the Place

    The scaffolding block is great, no arguments. But I do have one issue. When you break your scaffolding after completing a build the items go all over the place, often landing on the build itself. T...

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    ReformedWharf95 commented,

    @yarncatss Maybe it only cuts naturally generated logs, or logs that come from a sapling? Not player placed logs

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    ReformedWharf95 commented,

    I was thinking purple like dragon's breath

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    ReformedWharf95 created a post,

    Advancement Visibility

    When you load up a new world and immediately open the advancements screen, it says "There doesn't seem to be anything here...". I find this very annoying. I suggest that the root advancement always...

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    ReformedWharf95 commented,

    I think they shouldn't affect the world in any way. They should be a purely visual feature that would brighten up the skies in Minecraft.

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    ReformedWharf95 commented,

    I'm reading the comments and I agree that it should definitely use ore than one durability point but the thing is if it uses a point for each log chopped then there is the possibility of breaking y...

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    ReformedWharf95 commented,

    @Mc Rat While I will be the first to admit the End has pretty messed up gravity, with floating islands and whatnot. Nevertheless, the general gravity seems to be pointing down as entities in the en...