
FeasibleOdin601
Activity overview
Latest activity by FeasibleOdin601-
FeasibleOdin601 commented,
yeah challenges really need a experience reward buffmight also add small amount of xp to goals
-
FeasibleOdin601 created a post,
Silent When Not Focused
an option within the sounds option menu to mute minecraft when not focused
-
FeasibleOdin601 created a post,
more piglins trade items
current loot table is fine but more tweaks will be niceitem | quantity | rarity (based on minecraft wiki)crimson nylium | 1 | 1wither skeleton skull | 1 | 1netherwart | 1-3 | 2blaze rod | 1-2 | 2cr...
-
FeasibleOdin601 commented,
good one was about to suggest that
-
FeasibleOdin601 created a post,
Remove slightly damaged anvil and very damaged anvil (for 1.15)
Since in the snapshot of 19w34a the block data can be saved when the block is been brakedthe anvil(s) that there are in the game are no longer needed only one anvil from now can be useconsider this...
-
FeasibleOdin601 created a post,
Anvils Drop Iron When Broken (from been overused)
1 block of iron and between 3 to 6 ingots
-
FeasibleOdin601 created a post,
Pigs dropping leather
As you probably know pigs are an animal that not worth breeding, its cost you carrots potatoes or beetroots which can be expansive if you didn't find a village.But the main problem is the cow, a mu...
-
FeasibleOdin601 created a post,
(Enchantments) Multishot affected by level
An 1st of April's joke feature that I think should be in-game Multishot enchantment affected by level and each level shoots three more arrows as: 3*lvl=arrowAmount.In survival maybe the enchantment...
-
FeasibleOdin601 created a post,
Sound Option
Disabling music and sound when not focused
-
FeasibleOdin601 created a post,
1.13 Double tall sea grass
Double tall sea grass should be in the creative inventory between the double tall fern to the white stained glass pane.