
PiPlate
Activity overview
Latest activity by PiPlate-
PiPlate created a post,
Glass bottomed boat
Would this make ocean exploration too easy?
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PiPlate commented,
Since the boat controls HAVE been changed, perhaps this post could either be eliminated or transferred to an "Implemented" category. This would be true also of any others that have been implemented.
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PiPlate commented,
Campfire will already cook up to 4 pieces of cookable food, although not instantly. The nice thing about the campfire is that it never runs out of fuel and stops. I guess that I'm not really fond o...
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PiPlate commented,
Vulture attack should be only when the player is low on HP AND is not moving. There may not be time for this change to the script but I decided to post it anyway.
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PiPlate created a post,
New cave form
Caves for the most part appear to be vertical constructs. In the real world, many, if not all, caves are more horizontal. Picture Mammoth cave. If no human hand has been involved, they seem to be b...
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PiPlate commented,
No cannons please.
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PiPlate commented,
Interesting idea. Perhaps instead of breaking it should just allow players, mobs, and things to fall through. That way you wouldn't have to keep repairing it. Also, it should look like one of the e...
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PiPlate commented,
It makes sense that all of the maps in an atlas must be to the same scale. There is no reason that a player couldn't work on different atlases at different times - each in a different scale if desi...
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PiPlate created a post,
Books of maps (Atlas)
An explorer needs to carry more and more maps. Even at 4 to 1, the number of maps necessary can eventually overload the total inventory. This makes exploring very difficult, since if you are carryi...
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PiPlate commented,
While rotating every other chest will work, it looks and feels just plain clumsy. Also, while it is good that this was added to the Java version, the Bedrock version needs to change to match. Pleas...