Vote for an existing idea or New post

15votes
Spyglass Feedback Pinned
17votes
Amethyst Geodes and Blocks Feedback Pinned
9votes
Lava Aquifers Feedback Pinned
152votes
Axolotl Feedback Pinned
184votes
Mountains Feedback Pinned
176votes
Glow Squid Feedback Pinned
111votes
Noise Caves Feedback Pinned
82votes
Lightning Rod Feedback Pinned
117votes
Copper Feedback Pinned
71votes
Dripstone Feedback Pinned
116votes
Sculk Sensor Feedback Pinned
408votes
[Bedrock] Accessing Caves & Cliffs features with the Experimental Toggle Pinned
126votes
Bundles Feedback Pinned
152votes
Powder Snow Feedback Pinned
222votes
Goats Feedback Pinned
0votes
"glow" enchantment tools
293votes
1.17 Caves & Cliffs - Cave Biome and Block Idea: Frailstone Caves
530votes
Additional Smithing Table use in 1.17 (Copper)
514votes
Can Dye Bundle For Better Organization
3029votes
A variant of Stalactites in cold biomes: Icicles!
6votes
Include C&C worldgen datapack in the selection screen by default
2votes
Dungeons have different walls based on their biome
13votes
Nether Caves and Caverns
2votes
Night Vision Potions turn to Blindness in the Deep Dark
365votes
_jeb nametag easter egg for the glowsquid
5votes
Right Clicking blocks with Glow Inc Sac
103votes
Azalea wood
3votes
Ink Bag
5votes
explored/abandoned cave
22votes
Deepslate Strongholds