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194votes
Caves & Cliffs Part II: Bedrock Seed Picker Submissions Thread Pinned
161votes
Caves & Cliffs Part ll: Upgrading Worlds Feedback Pinned
123votes
Lava Aquifers Feedback Pinned
291votes
Mountains Feedback Pinned
163votes
Noise Caves Feedback Pinned
103votes
Dripstone Feedback Pinned
203votes
Sculk Sensor Feedback Pinned
590votes
[Bedrock] Accessing Caves & Cliffs features with the Experimental Toggle Pinned
267votes
Bundles Feedback Pinned
448votes
Caves & Cliffs World Generation Experimental Snapshot Feedback
10022votes
Telescope Enchantment That Reveals Invisible Players/Mobs
13083votes
A variant of Stalactites in cold biomes: Icicles!
9006votes
Apples falling from trees when goats ram them
217votes
Caves & Cliffs World Generation Experimental Snapshot 2 Feedback
153votes
Mob Spawning Feedback
667votes
Additional Smithing Table use in 1.17 (Copper)
74votes
Caves & Cliffs World Generation Experimental Snapshot 4 Feedback
492votes
An idea to stop people from easily killing the warden:
85votes
Experimental World Generation Snapshot 7 Feedback
78votes
Experimental World Generation Snapshot 6 Feedback
26votes
Experimental World Generation Snapshot 5 Feedback
626votes
Enchanted Relics: Change the enchantment glint color on your gear
165votes
Change deepslate back to grimstone
436votes
All Mobs are Scared of the Warden, Except for Enderman and Creepers
916votes
Snowy Caves Hidden Under Powdered Snow Including New Mobs and Icy Fossils
269votes
Goat meat and milk
584votes
1.17 Caves & Cliffs - Cave Biome Idea: Toxic-spring Caves
38votes
Why the warden NEEDS to drop something
375votes
Regular Mobs Should NOT Spawn in the Deep Dark
38votes
Bedrock Beta Multi Noise World Generation Feedback