This category is for the special Experimental Combat Snapshot feedback only and features that exist in this snapshot only. This category is temporary and WILL be archived when we have a new snapshot to discuss. This keeps your feedback relevant, fresh, and current. Please focus on features that are IN the release and do not suggest new features/weapons/mechanics here. Thank you.

Vote for an existing idea or New post

64votes
Experimental Combat Snapshot 8 - Getting Started Pinned
85votes
Experimental Combat Snapshot 8c (see comments), The Details Pinned
2votes
The necessary Infinity rework
1vote
Combat mechanics - Arrow recoil
2votes
Combat Mechanics - Vigor
1vote
To be able to throw the ax like an arrow
1vote
Espadas,Hachas y Hazadas no hacen daño bajo el agua
2votes
Axes should have to be charged
0votes
Speed bridging
2votes
Combat moves and anjm
5votes
tridants "phantom" slot when thrown with Loyalty
1vote
Flame Charged Books
3votes
Enchanting system revision
2votes
Heavy shield
7votes
New uses of horses in combat
2votes
Instead of tiered shields, make shields a part of a tier.
1vote
very realistic combat movement with skills
0votes
atacar al mismo tiempo con una espada cancela el ataque
4votes
Apocalipsis
4votes
New Shields
2votes
Bigger banner in hand
0votes
toxic enchantment
1vote
spill your stew if you stack it
2votes
Iron armor looks like mirror armor
1vote
Fighting With An Off-Hand Fishing Rod
6votes
Making Fireworks as an official weapon
3votes
2votes
Trident Throwing Shouldn't Need To Fully Charge
5votes
1vote
Poder lanzar ojos de Ender en una ballestas