This category is for the special Experimental Combat Snapshot feedback only and features that exist in this snapshot only. This category is temporary and WILL be archived when we have a new snapshot to discuss. This keeps your feedback relevant, fresh, and current. Please focus on features that are IN the release and do not suggest new features/weapons/mechanics here. Thank you.

Vote for an existing idea or New post

12votes
Nether Wart grows slower in the over world and faster in the Nether
2votes
combat sapshot feedback
4votes
Critical Hit Enchantment: Increasing Critical Hit Damage
3votes
Now that we can stack potions, the duration of potions should be reduced
4votes
Hooking Enchantment for Hoes
1vote
Issues with combat snapshot 8
91votes
Shields can block snowballs
10votes
Radical Idea: Start-up Lag for Minecraft Attacks
8votes
hoes have reverse knockback
10votes
Netherite Armor Durability Shouldn't be Effected by Fire Damage
2votes
Toggleable aim-assist
2votes
bows can fling bundle items in the air
9votes
Tnt explosion blur
26votes
Upwards Knockback Attack with Shovels
16votes
Shielding and Attacking At The Same Time Must Be Removed!
15votes
Sword Parrying
2votes
System combat
8votes
Tridents Should Pierce More Damage Through Shields
6votes
Trident Enchantment that Pierces More Damage Through Shields
6votes
Sickle
14votes
Why new enchantments for shields are so important
8votes
Make Saturation Useful Again
42votes
Flying faster increases your attack damage.
3votes
Crossbow Accuracy Enchantment (Makes arrow fly exactly at crossbar aim)
10votes
Crossbow Successive shot Enchantment
22votes
Shields
13votes
Combat Snapshot 8c is close but not perfect
7votes
Tamed wolves can grab players and mobs
16votes
Riptide spin attack inflicts critical hits, even in water
11votes
Releasing a Performance update to go with combat update V2