This category is for the special Experimental Combat Snapshot feedback only and features that exist in this snapshot only. This category is temporary and WILL be archived when we have a new snapshot to discuss. This keeps your feedback relevant, fresh, and current. Please focus on features that are IN the release and do not suggest new features/weapons/mechanics here. Thank you.

Vote for an existing idea or New post

4votes
Potion buff with Witches
2votes
The necessary Infinity rework
5votes
Enchantment mechanic - Divination
18votes
Add Wind Up/Telegraphed attack animations
8votes
Throwable weapons / parry
8votes
A new enchantment: Crusher.
5votes
New knockback rules for hoes
2votes
Attack Speed Determines Your Knockback
5votes
New Combat Attacks
21votes
Sword Parrying
2votes
2votes
Secondary attack "Swing attack"
3votes
Axe Enchantment to Stun Mobs
1vote
breaking enchantment
7votes
Apocalipsis
5votes
Enchanting system revision
2votes
2votes
Fighting With An Off-Hand Fishing Rod
8votes
Making Fireworks as an official weapon
17votes
New uses of horses in combat
3votes
Combat moves and anjm
4votes
Heavy shield
2votes
Combat mechanics - Arrow recoil
6votes
New Shields
2votes
toxic enchantment
2votes
24votes
200% attack should do bonuse damage