This category is for the special Experimental Combat Snapshot feedback only and features that exist in this snapshot only. This category is temporary and WILL be archived when we have a new snapshot to discuss. This keeps your feedback relevant, fresh, and current. Please focus on features that are IN the release and do not suggest new features/weapons/mechanics here. Thank you.

Vote for an existing idea or New post

2votes
To be able to throw the ax like an arrow
0votes
4votes
29votes
Stacking Ender Pearls (Reason Why It's Not OP)
142votes
Protection enchantments on shields
40votes
The Axe Needs to be Seriously Buffed
85votes
Wooden swords should be worse than stone swords
120votes
Crossbow shots travel 1.5x faster than bows.
3votes
No/reduced knockback from bows
9votes
Changed eating time
9votes
Remove eating interruption entirely
2votes
New Combat Functions
5votes
New Combat Mechanics
4votes
Potion buff with Witches
2votes
The necessary Infinity rework
5votes
Enchantment mechanic - Divination
17votes
Add Wind Up/Telegraphed attack animations
8votes
Throwable weapons / parry
8votes
A new enchantment: Crusher.
5votes
New knockback rules for hoes
2votes
Attack Speed Determines Your Knockback
4votes
New Combat Attacks
21votes
Sword Parrying
2votes
2votes
Secondary attack "Swing attack"