This category is for the special Experimental Combat Snapshot feedback only and features that exist in this snapshot only. This category is temporary and WILL be archived when we have a new snapshot to discuss. This keeps your feedback relevant, fresh, and current. Please focus on features that are IN the release and do not suggest new features/weapons/mechanics here. Thank you.

Vote for an existing idea or New post

5votes
Countdown for Golden apple
3votes
.
7votes
Elyra need to be nerfed in combat situations
7votes
Potions in stacks of 4 instead of 16
4votes
PvP Branch For Latest Editions of Minecraft.
6votes
Hold-to-Attack
5votes
New Enchantment for crossbow : Chain/Cadence
5votes
Minecraft dont need "OP weapons" for a good combat update.
8votes
Fishing rods disable shields(for a brief period of time)
19votes
Frostbite aspect for swords
17votes
Don't ruin the Strength Effect. Please.
16votes
Fists don't need to deal 2 damage
28votes
Melee knockback depends on your momentum (to discourage cowardly combat)
20votes
The way Mobs attack players needs an update
8votes
Weapons got nerfed too much
23votes
Sword "Parrying Mode"
16votes
Block with sword
2votes
Swords disabling shield
7votes
Armor change in java as in bedrock
5votes
Use sword in secondary hand
7votes
Remove eating interruption entirely
3votes
Revert entity hitboxes to what they were
5votes
Make swords a little faster
8votes
Hoes need to be nerfed
11votes
PvE (Idea how to ballance)
5votes
I don't think this combat snapshot will be good for the game...
5votes
Dual Weapon Combat
23votes
A new enchantment... Corrosive!
7votes
Slow down attacks
7votes
Make auto-attack (hold lmb to attack) in Combat Snapshots