This category is for the special Experimental Combat Snapshot feedback only and features that exist in this snapshot only. This category is temporary and WILL be archived when we have a new snapshot to discuss. This keeps your feedback relevant, fresh, and current. Please focus on features that are IN the release and do not suggest new features/weapons/mechanics here. Thank you.

Vote for an existing idea or New post

6votes
Chains Enchantment
7votes
Better indication of Shield Stunning
3votes
Pongan la mecánica de combate de java en bedrok
9votes
Ability to Shoot Fireballs from a Crossbow
8votes
A change that would greatly benefit the crossbow.
5votes
Tool Knockback Directions
4votes
Impact rockets
2votes
Duration/Effectiveness of most Drinkable Potions should be reduced to 1/4
12votes
Quick armor swapping
2votes
Charge attacks
2votes
Wither and Blindness Effects should prevent you from using Charged Attacks
7votes
clipping elytras
4votes
Mob difficulty
3votes
Improved spells / runes
6votes
The Copycat Illager
5votes
Crossbow Ammunition Load Order
10votes
Removing bedbombs
3votes
Block/Item Entity Interaction
8votes
Ad the iceloger, illusioner and wildfire
2votes
Enchantment That Reduces Durability
4votes
Projectiles that cause no damage shouldn't interrupt eating
3votes
3votes
Combat improvements
4votes
Weapon speed/reach tweaks and axe balancing
3votes
the rocking
1vote
Daño en área bedrock
3votes
Lunge and aceleration
3votes
Weapons Attribute Table
3votes
Combat Update: Combining 1.8 and 1.9
7votes
Charged attacks could be more useful than current