This category is for the special Experimental Combat Snapshot feedback only and features that exist in this snapshot only. This category is temporary and WILL be archived when we have a new snapshot to discuss. This keeps your feedback relevant, fresh, and current. Please focus on features that are IN the release and do not suggest new features/weapons/mechanics here. Thank you.

Vote for an existing idea or New post

4votes
arrow switching and quivers
2votes
why sword blocking should NOT be reintroduced
7votes
2votes
potions should stack up to three
0votes
projectile protection should reduce/cancel potion effects
1vote
sharpness on axes
5votes
Running Parry
3votes
wepon enchantments for hoes
1vote
Combat Protection Enchantment
3votes
Thrown tridents can break TNT
4votes
Guardian Shield
7votes
New attack patterns and techniques to vary combat
8votes
A new enchantment: Crusher.
12votes
Height Dependent Combat
10votes
Combat Animations/Combos
6votes
I have an idea to help some players understand!
7votes
Leather should be a bit more common
7votes
The best way to add stackable potions
6votes
Disallow shields from being used while the attacks are recharging
3votes
Servers for only Minecraft Pocket Edition Bedrock players
5votes
New Weapon: Dagger
2votes
new enchantment idea fixing crossbow
5votes
New kinds of shields
4votes
Bows Need a Buff
3votes
Different Armors should not protect against some forms of weapons
3votes
Combat system selection in world generation menu.
11votes
"Reaping" Hoe exclusive enchantment
25votes
The telescope can be integrated with the crossbow.
7votes
Milk Bottles!
5votes
Combat: Cleaving Enchantment on Hoe (Previously on Axe)