This category is for the special Experimental Combat Snapshot feedback only and features that exist in this snapshot only. This category is temporary and WILL be archived when we have a new snapshot to discuss. This keeps your feedback relevant, fresh, and current. Please focus on features that are IN the release and do not suggest new features/weapons/mechanics here. Thank you.

Vote for an existing idea or New post

5votes
Tool Knockback Directions
4votes
Impact rockets
11votes
Remove reach and an explanation as to why this update will fail like this
2votes
Duration/Effectiveness of most Drinkable Potions should be reduced to 1/4
11votes
Quick armor swapping
2votes
Charge attacks
2votes
Wither and Blindness Effects should prevent you from using Charged Attacks
7votes
clipping elytras
4votes
Mob difficulty
3votes
Improved spells / runes
6votes
The Copycat Illager
5votes
Crossbow Ammunition Load Order
9votes
Removing bedbombs
3votes
Block/Item Entity Interaction
8votes
Ad the iceloger, illusioner and wildfire
2votes
Enchantment That Reduces Durability
2votes
Netherite and mesh house armon in minecrsft 1.17
4votes
Projectiles that cause no damage shouldn't interrupt eating
3votes
3votes
Combat improvements
4votes
Weapon speed/reach tweaks and axe balancing
3votes
the rocking
1vote
Daño en área bedrock
3votes
Lunge and aceleration
3votes
Weapons Attribute Table
3votes
Combat Update: Combining 1.8 and 1.9
7votes
Charged attacks could be more useful than current
3votes
Add new botton for the Shield
5votes
Countdown for Golden apple
3votes
.