This category is for the special Experimental Combat Snapshot feedback only and features that exist in this snapshot only. This category is temporary and WILL be archived when we have a new snapshot to discuss. This keeps your feedback relevant, fresh, and current. Please focus on features that are IN the release and do not suggest new features/weapons/mechanics here. Thank you.

Vote for an existing idea or New post

5votes
New Shields
2votes
toxic enchantment
2votes
spill your stew if you stack it
2votes
Fighting With An Off-Hand Fishing Rod
8votes
Making Fireworks as an official weapon
2votes
Trident Throwing Shouldn't Need To Fully Charge
5votes
1vote
Poder lanzar ojos de Ender en una ballestas
1vote
crossbow improvements
1vote
enchantments allows through Acx
0votes
6votes
A enchantment that makes swords/axes faster
2votes
Make the crossbow better
1vote
A Conceptual Combat System
12votes
The grass is not a hindrance to the sword
4votes
Throwing mechanics
1vote
Ender Pearls passing through End Crystals
1vote
1vote
Slow down Respawn Anchor explosion rate
1vote
End Crystal explosion particle travel direction change for Crystal PvP
6votes
New enchantment for crossbows
5votes
Limiting Number of Enchantments in an Equipment
1vote
Cleaving axes
2votes
Counterattack for a sword
3votes
daggers/double daggers
2votes
Spears, daggers and hatchets from flint or copper and sticks
1vote
Slightly higher damage cooldown
8votes
New Trident Enchantment
6votes
Make skeletons be able to hold shields on their other hand
1vote
Tools effects on Iron Golem and Snow Golem