This category is for the special Experimental Combat Snapshot feedback only and features that exist in this snapshot only. This category is temporary and WILL be archived when we have a new snapshot to discuss. This keeps your feedback relevant, fresh, and current. Please focus on features that are IN the release and do not suggest new features/weapons/mechanics here. Thank you.

Vote for an existing idea or New post

9votes
4votes
Publish snapshot variations to help us compare
2votes
Disable Sprint After Hits
10votes
stealth
3votes
Broader cool down types
8votes
6votes
Make the eating interruption a probability
7votes
There's no point for the cooldown
11votes
Adjust the Swords Attack Speed
8votes
8votes
Additional damage from empty offhand
9votes
more realistic animation of arc recharge.
5votes
Special attacks
7votes
7votes
Return Spam Clicking/Balance Spam Clicking
2votes
Adding and balancing defense.
11votes
3votes
Cooldown Attribute for Possible Artifact Concepts
14votes
Rebalancing reach (tweaking numbers)
43votes
Change cooldown animation
4votes
Change the Axe damage back