This category is for the special Experimental Combat Snapshot feedback only and features that exist in this snapshot only. This category is temporary and WILL be archived when we have a new snapshot to discuss. This keeps your feedback relevant, fresh, and current. Please focus on features that are IN the release and do not suggest new features/weapons/mechanics here. Thank you.

Vote for an existing idea or New post

10votes
5votes
saturation regeneration as a gamerule
13votes
Fix hoes to make them have weapon enchantments
56votes
Stackable Milk Buckets?
13votes
dogs can do combat too...
8votes
Block hit PvP
2votes
Bow accuracy improves when holding it
6votes
Sprinting Knockback Increase
10votes
stealth
2votes
Disable Sprint After Hits
4votes
9votes
Make tridents deal less melee damage
78votes
Aiming enchantment for Bows
27votes
Stews should stack to 16
67votes
Combo mechanics
140votes
Protection enchantments on shields
356votes
Tiered shields
8votes
Throwable weapons / parry
270votes
Make explosions disable the shield
14votes
Get Rid of Bow Fatigue
12votes
Make shields more fun and less confusing!
84votes
Wooden swords should be worse than stone swords
24votes
200% attack should do bonuse damage