This category is for the special Experimental Combat Snapshot feedback only and features that exist in this snapshot only. This category is temporary and WILL be archived when we have a new snapshot to discuss. This keeps your feedback relevant, fresh, and current. Please focus on features that are IN the release and do not suggest new features/weapons/mechanics here. Thank you.

Vote for an existing idea or New post

2votes
2votes
Secondary attack "Swing attack"
5votes
New knockback rules for hoes
2votes
Combat mechanics - Arrow recoil
3votes
Axes should have to be charged
3votes
Combat moves and anjm
3votes
Flame Charged Books
4votes
Heavy shield
2votes
spill your stew if you stack it
2votes
Fighting With An Off-Hand Fishing Rod
8votes
Making Fireworks as an official weapon
1vote
crossbow improvements
1vote
enchantments allows through Acx
6votes
New enchantment for crossbows
2votes
Cleaving axes
3votes
daggers/double daggers
1vote
Slightly higher damage cooldown
8votes
New Trident Enchantment
1vote
Tools effects on Iron Golem and Snow Golem
3votes
3votes
Shield Enchant concept: Steadfast
2votes
Shield Enchant concept: Stronghold
3votes
balance suggestion
3votes
Frecce esplosive
2votes
Combat Test 8c Balancing Suggestions
1vote
Better Blocking
5votes
Toggleable Knockback Enchantment