This category is for the special Experimental Combat Snapshot feedback only and features that exist in this snapshot only. This category is temporary and WILL be archived when we have a new snapshot to discuss. This keeps your feedback relevant, fresh, and current. Please focus on features that are IN the release and do not suggest new features/weapons/mechanics here. Thank you.

Vote for an existing idea or New post

10votes
Make tridents deal less melee damage
15votes
sticks and fish slaps
4votes
1vote
Issues with combat snapshot 8
28votes
Upwards Knockback Attack with Shovels
11votes
Critical charge for bows.
2votes
bows can fling bundle items in the air
10votes
4votes
Hooking Enchantment for Hoes
2votes
combat sapshot feedback
4votes
9votes
hoes have reverse knockback
2votes
Toggleable aim-assist
2votes
System combat
7votes
Sickle
11votes
Tnt explosion blur
11votes
Crossbow Successive shot Enchantment
8votes
Make Saturation Useful Again
7votes
MultiShot Enchant needs to be better
9votes
18votes
Axe is not strong enough in bedrock
7votes
Tamed wolves can grab players and mobs
8votes
"No missing penalty" should be gone!
4votes
Enchantments visibly increase stats
4votes
Josue