This category is for the special Experimental Combat Snapshot feedback only and features that exist in this snapshot only. This category is temporary and WILL be archived when we have a new snapshot to discuss. This keeps your feedback relevant, fresh, and current. Please focus on features that are IN the release and do not suggest new features/weapons/mechanics here. Thank you.

Vote for an existing idea or New post

5votes
Add a C.P.S limit (16-20)
5votes
New knockback rules for hoes
5votes
Enchanting system revision
5votes
Throwing mechanics
5votes
5votes
Toggleable Knockback Enchantment
5votes
New Combat Attacks
5votes
arrow switching and quivers
5votes
Running Parry
5votes
New kinds of shields
5votes
5votes
Mob difficulty
5votes
Crossbow Ammunition Load Order
5votes
Countdown for Golden apple
5votes
5votes
New Enchantment for crossbow : Chain/Cadence
5votes
Use sword in secondary hand
5votes
Make swords a little faster
5votes
5votes
arrow that disables shield
5votes
Special attacks
5votes
Change the Axe damage back
5votes
saturation regeneration as a gamerule
4votes
Knockback on Shields
4votes
Knockback affecting shields
4votes
More Danger During The Day
4votes
Cross attack