This category is for the special Experimental Combat Snapshot feedback only and features that exist in this snapshot only. This category is temporary and WILL be archived when we have a new snapshot to discuss. This keeps your feedback relevant, fresh, and current. Please focus on features that are IN the release and do not suggest new features/weapons/mechanics here. Thank you.

Vote for an existing idea or New post

25votes
Experimental Combat Snapshot 8 - Getting Started Pinned
57votes
Experimental Combat Snapshot 8c (see comments), The Details Pinned
182votes
Tiered shields
218votes
Arrows from crossbows should travel further and deal more damage
18votes
The Axe Needs to be Seriously Buffed
116votes
Try to reintroduce sword blocking back to the combat snapshots!
33votes
How is blocking by crouching not considered broken by the devs?
128votes
Player Nameplate - The Overlooked Combat Mechanic
31votes
Stackable Milk Buckets?
32votes
Make Shields be Disabled Depending on How Much Damage is Dealt
52votes
We should never be able to attack while blocking
19votes
The whole Armor progression must be rebalanced
51votes
Aiming enchantment for Bows
90votes
Stackable Stews
10votes
Saturation is Used in PVP But It's Twice Less Effective
83votes
Protection enchantments on shields
61votes
Make impaling the same as sharpness, but twice as effective underwater
14votes
Shields should Activate at 150% of Weapon Cooldown
51votes
Sweeping Edge Is Compatible With Fire Aspect and Knockback
7votes
Make tridents deal less melee damage
7votes
Charged attacks should do less reach bonus
9votes
Weapon Mechanic "Defense-Attack"
18votes
Weakness Potions Affect Bow/Crossbow Reload and Throwable Item Range
31votes
Change cooldown animation
24votes
Arrows Are Solo Weapons Too!
157votes
Make explosions disable the shield
10votes
Get Rid of Bow Fatigue
42votes
Wooden swords should be worse than stone swords
20votes
200% attack should do bonuse damage
29votes
Revert health potions to heal 2 and 4 hearts respectively again