This category is for the special Experimental Combat Snapshot feedback only and features that exist in this snapshot only. This category is temporary and WILL be archived when we have a new snapshot to discuss. This keeps your feedback relevant, fresh, and current. Please focus on features that are IN the release and do not suggest new features/weapons/mechanics here. Thank you.

Vote for an existing idea or New post

7votes
A minor axe buff
18votes
5votes
PVE in survival Minecraft must be rebalanced. Part 1
4votes
Connecting natural healing system to the movement
11votes
2votes
Balancing Main-hand weapons and Off-hand weapons
3votes
Special attacks
5votes
Return Spam Clicking/Balance Spam Clicking
1vote
Change the Axe damage back
30votes
Drinking water should temporarily stop hunger bar from decreasing
5votes
Trident damage+reach enchantment. Exclusive with Loyalty.
21votes
Balanced Shields For PVP And PVE With Tiers
23votes
Stacking Ender Pearls (Reason Why It's Not OP)
7votes
Changed eating time
13votes
Enchant crossbows with loyalty (buff)
6votes
Rebalance the Power Enchantment
10votes
Adjust the Swords Attack Speed
6votes
Remove the bow's loss of avvuracy as you hold it longer
38votes
Piercing adds more crossbow damage and speed
43votes
Make certain foods eaten slightly faster
31votes
Change cooldown animation
15votes
Your attack should be charged for it to crit
10votes
Rebalancing reach (tweaking numbers)
11votes
The amount of damage a shield blocks should be an attribute modifier.
62votes
Crossbow shots travel 1.5x faster than bows.
24votes
Arrows Are Solo Weapons Too!
6votes
The Ability to Adjust a Tridents Throwing Range
43votes
Bows/Crossbows Should Tell Their Damage
91votes
Stackable Stews
52votes
We should never be able to attack while blocking