This category is for the special Experimental Combat Snapshot feedback only and features that exist in this snapshot only. This category is temporary and WILL be archived when we have a new snapshot to discuss. This keeps your feedback relevant, fresh, and current. Please focus on features that are IN the release and do not suggest new features/weapons/mechanics here. Thank you.

Vote for an existing idea or New post

7votes
There's no point for the cooldown
43votes
Fireworks do more Damage
4votes
make all tools a weapon
6votes
Make the eating interruption a probability
9votes
Improvements to Current Natural Regen (Playtested)
36votes
Sweep attacks for hoes!
8votes
Additional damage from empty offhand
129votes
9votes
more realistic animation of arc recharge.
7votes
Combat 'Builds'
7votes
2votes
Adding and balancing defense.
11votes
Remove armor penetration
38votes
3votes
Cooldown Attribute for Possible Artifact Concepts
6votes
Please remove food retention by injuries.
10votes
A minor axe buff
8votes
3votes
5votes
Special attacks