This category is for the special Experimental Combat Snapshot feedback only and features that exist in this snapshot only. This category is temporary and WILL be archived when we have a new snapshot to discuss. This keeps your feedback relevant, fresh, and current. Please focus on features that are IN the release and do not suggest new features/weapons/mechanics here. Thank you.

Vote for an existing idea or New post

50votes
Experimental Combat Snapshot 8 - Getting Started Pinned
70votes
Experimental Combat Snapshot 8c (see comments), The Details Pinned
1vote
Attack Speed and Damage should be visible on all items w/ Enchants
5votes
A new enchantment: Crusher.
3votes
Height Dependent Combat
3votes
Combat Animations/Combos
3votes
I have an idea to help some players understand!
4votes
2votes
Replace Stack Size Restriction w/ Cooldowns (Similar to EnderPearls/Chorus)
2votes
Leather should be a bit more common
4votes
The best way to add stackable potions
3votes
Disallow shields from being used while the attacks are recharging
1vote
Servers for only Minecraft Pocket Edition Bedrock players
3votes
New Weapon: Dagger
2votes
new enchantment idea fixing crossbow
4votes
New kinds of shields
1vote
Bows Need a Buff
3votes
Different Armors should not protect against some forms of weapons
2votes
Combat system selection in world generation menu.
1vote
Sprinting Rampup (Gradual Speed increase before reaching Max Sprint Speed)
4votes
"Reaping" Hoe exclusive enchantment
1vote
Ideas para el combate , (el martillo no puede tener empuje y aspecto ígneo)
8votes
Combat Snapshots should be in Launcher (Feedback from more communities)
13votes
The telescope can be integrated with the crossbow.
2votes
Milk Bottles!
2votes
guns
5votes
Combat: Cleaving Enchantment on Hoe (Previously on Axe)
1vote
Combat or Survival level upgrades
4votes
Combat Gamerules will Prevent Controversy
5votes
Chains Enchantment