This category is for the special Experimental Combat Snapshot feedback only and features that exist in this snapshot only. This category is temporary and WILL be archived when we have a new snapshot to discuss. This keeps your feedback relevant, fresh, and current. Please focus on features that are IN the release and do not suggest new features/weapons/mechanics here. Thank you.

Vote for an existing idea or New post

2votes
To be able to throw the ax like an arrow
2votes
2votes
toxic enchantment
2votes
spill your stew if you stack it
2votes
Fighting With An Off-Hand Fishing Rod
2votes
2votes
Make the crossbow better
2votes
A Conceptual Combat System
2votes
Ender Pearls passing through End Crystals
2votes
Cleaving axes
2votes
Slightly higher damage cooldown
2votes
Enchant concept: Momentum
2votes
Shield Enchant concept: Parry
2votes
Shield Enchant concept: Stronghold
2votes
sharpness on axes
2votes
2votes
Daño en área bedrock
2votes
Swords disabling shield
2votes
combat sapshot feedback
2votes
bows can fling bundle items in the air
2votes
Axes should drop less loot
2votes
Adding and balancing defense.
2votes
Bow accuracy improves when holding it