This category is for the special Java Combat Snapshot feedback only and features that exist in this snapshot only. Please put other snapshot feedback in the general snapshot category. This category is temporary and WILL be archived when we have a new snapshot to discuss. This keeps your feedback relevant, fresh, and current. To generally discuss combat in Minecraft OR NEW suggestions for combat, feel free to continue on existing threads in Gameplay. Please focus on features that are IN the release. Thank you.

Vote for an existing idea or New post

21votes
Update: Custom Java Edition snapshot to test Combat Mechanics (version 2) Pinned
5votes
Java Combat Snapshot Installation Instructions Pinned
244votes
Give servers/map-makers full control over combat
75votes
No shield in off hand = swordblocking is activated
39votes
Make shield on crouch opt-in for mouse
36votes
Re-Add Hold to Attack with mouse for accessibility! Edit August 25
29votes
Remove weapon warmup delay
27votes
Don't make some weapons better than others
27votes
Arrows disable the Elytra
15votes
Add back hold to attack to Java!
14votes
Shield Cooldown on Critical Hit
13votes
If you are going to add it back, make hold-to-attack a gamerule
13votes
A Endurance System of right and left hand
13votes
Parrying with new shield
11votes
Make Axes an "official" Weapon
10votes
Torch attack
8votes
Stop treating Axes like a stepchild
8votes
Hoes should get +1 more dmg as a buff.
8votes
Swords do one more damage than before. Add this to Sharpness instead.
8votes
weapons unchargable while using shield
7votes
Attack Reach Enchantment
7votes
Rework the sweeping attack area shape
7votes
How to re-implement blocking and dual wielding weapons properly.
7votes
Current damage is too overpowered with clickspam
6votes
Critical Attacks Disable Shields
6votes
Crit attack spam
5votes
improving sluggish feeling attacking between different entities/players
5votes
Keeping hold to hit whilst satisfying those who enjoy clicking
4votes
Doublepressing forward while defending pushes the enemy
4votes
Perfect Blocking Concept (Shields vs Melee Weapons)