What is parity? This category is designed just for features that exist but work one way on one platform, and another way on a different platform. Bugs are not parity! Please read the intro post before you post!

Vote for an existing idea or New post

163votes
(Console Parity) Menu Sounds
155votes
(Java Parity) Bedrock closed captioning
151votes
(Console Parity) Bring Back "What's This?" Button On Bedrock
151votes
(Bedrock Parity) Shield activation mechanic and offhand fix
151votes
(Java Parity) Add option for 2D clouds in Bedrock
149votes
(Java Parity) Zero Tick Pistons
139votes
[Console Parity] Blazes should drop glowstone
137votes
(Java Parity) Activating Elytra even in the water/ Java Elytra mechanics.
133votes
(Bedrock Parity) Baby Squids
129votes
(Java Parity) build on nether ceiling
120votes
(Bedrock parity) Easy Improvements to Forests for Immersion
110votes
(Java Parity) Blocks behind Item Frames
104votes
[Java Parity] Elytra activation
104votes
(Java Parity) Bell to highlight nearby raid mobs when rung
104votes
[Bedrock Parity] Snow layer physics
101votes
Chunk Border display option for Bedrock
100votes
(Java parity) Bad Omen level 2-6
99votes
(Java Parity) Arrows get stuck in the player's body
99votes
(Java Parity) Christmas Chests
98votes
(Java Parity) Being able to change your main hand to left.
97votes
(Java Parity) Pumpkin head mobs
93votes
[Bedrock Parity] "Snowlogged" plants should be in Java too
91votes
(Bedrock Parity) Dyable Cauldrons & More
91votes
(Java Parity) Scaffolding breaking speed
89votes
85votes
(Java Parity) Change resource packs while playing
84votes
(Java parity) Seeing shield durabilty from hotbar
81votes
(Bedrock) Java's fancy leaves option
80votes
(Java Parity) Mobs drop experience at the same location as loot
80votes
(Java Parity) mobs picking up items on the ground