What is parity? This category is designed just for features that exist but work one way on one platform, and another way on a different platform. Bugs are not parity! Please read the intro post before you post!

Vote for an existing idea or New post

97votes
(Java Parity) Fast Regeneration After Eating
91votes
(Java Parity)100% TNT drops
89votes
[Java Parity] Gossip system
87votes
(Bedrock parity) Easy Improvements to Forests for Immersion
71votes
(Bedrock Parity) Baby Squids
59votes
(Bedrock) Java's fancy leaves option
56votes
[Bedrock Parity] Snow layer physics
56votes
(Java Parity) Bedrock closed captioning
56votes
(Parity) Ender Pearl/Dragon Egg teleporting sounds
55votes
(Console Parity) InGame changelog
54votes
(Java Parity) Christmas Chests
53votes
(Java Parity) Scaffolding breaking speed
53votes
(Bedrock Parity) Java cauldrons should now have special functionalities
49votes
[Bedrock Parity] "Snowlogged" plants should be in Java too
48votes
(EDU or Console Parity) (Bedrock) Tutorial World
45votes
(Java Parity) Arrows get stuck in the player's body
45votes
(Parity) we need /seed
43votes
(Bedrock Parity) Map color palette
42votes
(Java Parity) Item durability in numeric form
42votes
(Java Parity) Raid boss bar
42votes
(Java Parity) Sneaking animation
40votes
[Java Parity]Iron Golem Spawning
38votes
(Java Parity) Zero Tick Pistons
38votes
(Bedrock Parity) Eating/Drinking Animations
38votes
(Java Parity) Change resource packs while playing
38votes
(Bedrock Parity) Dyed sheep textures
37votes
(Bedrock Parity) Dyable Cauldrons & More
37votes
[Java Parity] Sword Blocking!
36votes
(Java Parity) Colored beacon additions
35votes
(Java Parity) Being able to change your main hand to left.