What is parity? This category is designed just for features that exist but work one way on one platform, and another way on a different platform. Bugs are not parity! Items in snapshots and betas are subject to change so please be sure to only post about things that are currently released in Minecraft. Please read the intro post before you post!

Vote for an existing idea or New post

1vote
(Java Parity) Illagers will not retaliate on Pillagers
10votes
Make Bedrock Gaurdians spawn the same as Java
7votes
69votes
(java parity) tnt drops 100% of all blocks exploded
9votes
Creeper Woods
18votes
(Java parity) Skeleton, Pillager, and Piglins need Shooting Sound
3votes
(Java parity) flechas no corpo
9votes
(Java Parity) Change the duration of Bedrock's suspicious stew
17votes
(Java parity) wood not prohibiting tree growth
68votes
14votes
(Bedrock parity) Drowned with tridents use melee attack
15votes
(Java parity) Vindicator with blue eyes again
11votes
(Bedrock Parity) Mine conduits faster with pickaxes
19votes
(Parity) Render distance shape
38votes
(Bedrock Parity) "Superman" Arm with Elytra
60votes
13votes
50votes
(Java Parity) Movement speed when eating food
24votes
(Bedrock Parity) Grass blocks can be used in composters
18votes
Spectral Bells on Bedrock
34votes
(Bedrock Parity) Ability to launch Primed TNT with a Punch Enchanted Bow
31votes
(Bedrock Parity) Netherrack generated with floating portals
12votes
(Bedrock Parity) Villager move arms up when holding an item for trade
23votes
(Java Parity) Items in third person
47votes
(Java Parity) Eating animation
14votes
25votes
(Java parity) coral waterlogged behaivor
29votes
(Java Parity) 4-Directional Placement
14votes
(Java Parity) Darker block shading
16votes
(Java Parity) Faster kelp and seagrass animations