If you'd like to see existing mods come to the Bedrock platform, please contact the talented community creators of these mods and ask them to take a look at the modding API documentation at http://aka.ms/minecraftaddons Bugs, requests for specific existing mods, feature lists, and support issues will be removed. Please put mashup requests and copyrighted content requests in Marketplace.

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246votes
(Start Here) Welcome to the Add-Ons Feedback Area Pinned
594votes
Transfer Addons for all platforms under review
427votes
An Official Add-on Site
214votes
Add .mcskin
123votes
Add-ons App
111votes
add-on items should be available to the creative inventory.
87votes
[Bedrock Edition] Scripting and designing HUDs w/Add-ons
73votes
mcfiles browser, Xbox one Bedrock (was: xbox addons)
69votes
Custom Dimensions
60votes
biomes_sky_client.json To Resource Packs
44votes
Add an option to Reload/Refresh for behavior & resource packs (Feature Request)
44votes
Add Custom Fonts OTF, .TTF, and .FNT to (Resource Packs)
42votes
39votes
Armor for addons
28votes
A decent add-on API documentation
27votes
Addons for everyone, including beta testers
25votes
Addon Tutorials
24votes
Improve the Subpack System (Very Specific With Examples, Please Read)
21votes
Please make downloading Addon packs easier on Xbox One.
18votes
16votes
Allow creators to encrypt their packs to prevent plagiarism
15votes
add ons support the obj model
15votes
Add Nether Cubemap To The Resource Packs
15votes
Additional File compatibility (was: files on bedrock)
14votes
Add "workstation" or "job_site" to the villager v2 behavior file
13votes
Players Can Access Entity's Inventory
12votes
Addons should allow the creation of custom gamemodes
12votes
add-ons are useless in current form
10votes
Add-on api changes and needs
10votes
Command Trigger Event Entity Component