If you'd like to see existing mods come to the Bedrock platform, please contact the talented community creators of these mods and ask them to take a look at the modding API documentation at http://aka.ms/minecraftaddons Bugs, requests for specific existing mods, feature lists, and support issues will be removed. Please put mashup requests and copyrighted content requests in Marketplace.

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258votes
(Start Here) Welcome to the Add-Ons Feedback Area Pinned
446votes
An Official Add-on Site
215votes
Add .mcskin
133votes
Add-ons App
124votes
add-on items should be available to the creative inventory.
96votes
Custom Dimensions
90votes
[Bedrock Edition] Scripting and designing HUDs w/Add-ons
78votes
mcfiles browser, Xbox one Bedrock (was: xbox addons)
61votes
biomes_sky_client.json To Resource Packs
49votes
Add an option to Reload/Refresh for behavior & resource packs (Feature Request)
45votes
Armor for addons
45votes
Add Custom Fonts OTF, .TTF, and .FNT to (Resource Packs)
45votes
30votes
A decent add-on API documentation
28votes
Improve the Subpack System (Very Specific With Examples, Please Read)
28votes
Addons for everyone, including beta testers
27votes
Addon Tutorials
24votes
Please make downloading Addon packs easier on Xbox One.
22votes
Add "workstation" or "job_site" to the villager v2 behavior file
20votes
Allow creators to encrypt their packs to prevent plagiarism
18votes
Addons should allow the creation of custom gamemodes
18votes
16votes
add ons support the obj model
16votes
Add Nether Cubemap To The Resource Packs
15votes
Additional File compatibility (was: files on bedrock)
14votes
Players Can Access Entity's Inventory
14votes
add-ons are useless in current form
12votes
Customized items in Recipe Book
11votes
Command Trigger Event Entity Component
10votes
Add-on api changes and needs