If you'd like to see existing mods come to the Bedrock platform, please contact the talented community creators of these mods and ask them to take a look at the modding API documentation at http://aka.ms/minecraftaddons Bugs, requests for specific existing mods, feature lists, and support issues will be removed. Please put mashup requests and copyrighted content requests in Marketplace.

Vote for an existing idea or New post

324votes
(Start Here) Welcome to the Add-Ons Feedback Area Pinned
651votes
An Official Add-on Site
266votes
Add .mcskin
213votes
add-on items should be available to the creative inventory.
167votes
Add-ons App
141votes
[Bedrock Edition] Scripting and designing HUDs w/Add-ons
116votes
Armor for addons
104votes
mcfiles browser, Xbox one Bedrock (was: xbox addons)
82votes
biomes_sky_client.json To Resource Packs
77votes
Add an option to Reload/Refresh for behavior & resource packs (Feature Request)
69votes
65votes
Add Custom Fonts OTF, .TTF, and .FNT to (Resource Packs)
57votes
A decent add-on API documentation
47votes
Addon Tutorials
46votes
Improve the Subpack System (Very Specific With Examples, Please Read)
40votes
Add "workstation" or "job_site" to the villager v2 behavior file
38votes
Please make downloading Addon packs easier on Xbox One.
35votes
Allow creators to encrypt their packs to prevent plagiarism
33votes
Addons for everyone, including beta testers
30votes
Players Can Access Entity's Inventory
29votes
Addons should allow the creation of custom gamemodes
28votes
Soulfire Aspect Enchantment
24votes
Custom mining speeds for custom pickaxes and axes
24votes
Improve the Sample Behavior Pack
23votes
We need cars
23votes
Adding new fluids/liquids via add-ons
21votes
Add Nether Cubemap To The Resource Packs
19votes
18votes
add ons support the obj model
17votes
add-ons are useless in current form