Any suggestions for additions or changes to currently existing features made in the latest snapshot for the Java Edition platform goes here. Place Bedrock beta feedback and discussion in our Bedrock Betas category. For features not present in the snapshot, please use the appropriate category so that your issue will be seen by the right team! Please send bugs directly to Support issues will also be removed.

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  • 34 votes

    (19W02A) Welcome to the Java Edition Snapshots Category!

    Please read this first:  To install the snapshot, open up the Minecraft Launcher and enable snapshots in the "Launch Options" tab. Snapshots can corrupt your world, please backup and/or r...
  • 1 vote

    (19W02A) Beasts are too vulnerable in water

    I think Pillager Beasts should swim faster in water or just avoid it in some situations. I don't think it's too far fetched. We have animals like hippos irl.
  • 3 votes

    (19W02A) Undead can attack Pillagers!

    Hello everybody ^-^ community of minecraft and mojang. I was playing this first snapshot of the year 2019, 19w02a. When i was playing, i saw some zombies attacking villagers at night. Suddenly an i...
  • 1 vote

    (19W02A) Campfires and Splash Potions

    In Minecraft Snapshot 19w02a I was messing around with the campfires in game and tested out what a player could use to extinguish them so I used a bucket of water and it worked than I used a Splash...
  • 5 votes

    [19W02A] "Dyeable" Smoke Signals

    When dye is thrown onto a campfire it is consumed and changes the color of the smoke temporarily. (This would be really cool for color coded smoke signals)    Example: "Red Dye" creates a...
  • 2 votes

    (19W02A) Positive Feedback

    Love the new snapshot! I just want the farms and wells back and then its perfect.
  • 1 vote

    [19W02A] Burning Food

    I really love the addition of the campfire. It adds something that I really missed beofre and I also like the functionality of putting food items directly (and also visibly) onto it. However I beli...
  • 1 vote

    (19W02A) Make words visable on the book on a lectern

    To me, nothing is wrong with the lectern, but that's just about the lectern. I think that the book that is placed on the lectern should show the words on the book instead of you having to open the ...
  • 1 vote

    (19W02A) Banner Pattern Stamp

    Banner Pattern can reuse in the Loom unlimited time. So I think Pattern Stamp or other things can be more suitable than paper pattern. Plus the material for making certain patterns is super rare! (...
  • 0 votes

    (19W02A) Pillager Outposts Should Have Campfires

    Now that we have campfires in 1.14 because of the vote for them to come early, why not take advantage of this and have campfires decorations in the pillager outposts to make it feel more like a camp?
  • 2 votes

    (19W02A) Campfire smoke generating lift when flying with Elytra

    As the title states, I think campfire smoke should generate lift when the player flies through it with an activated Elytra. This would both make a little bit of sense, as rising hot air does indeed...
  • 1 vote

    (19W02A) Usage For The Smoker

    Smoker I feel like it should be used for a better purpose than what has been put out in the latest snapshot. My suggestion is instead of using it to cook food faster, it could be one of these: Doub...
  • 0 votes

    (19W02A) Blast-Furnace Usage

    Blast Furnace The Usage for the blast furnace, in my opinion, should be something other than what it is currently. It is a useful block, but it in its current state I'm not going to be switching al...
  • 3 votes

    [19W02A] Campfires | Small Additions

    Dry sponges on campfire Same as when you right click to add raw meat and they cook on the campfire, use the campfire to dry sponges for reuse.
  • 5 votes

    (19W02A) Campfire Death Message

    The death message for standing in a campfire should be "[Player] cooked themself to perfection"
  • 7 votes

    (19W02A) Campfires should be crafted unlit

    I really like the overall idea and execution of campfires, but I definitely think it doesn't make sense for them to be automatically lit. The player should have to craft a flint and steel to light ...
  • 2 votes

    (19W02A) Loot tables & Scoreboard Fake Players

    It would be very very very useful if you can use "fake players" names in score conditions. Now you can only target players that killed entities, but that can't apply to mined block and ot...
  • 0 votes

    (19W02A) Campfire smoke

    At the moment the campfire's smoke can pass through blocks above it. While I can understand that this might be practical to let other players find one, I do not find it very logical. Furthermore it...
  • 12 votes

    [19w02a] Improve the height of the campfire block on a hay bale

    Campfire block smoke signal isn't high enough. You can't see it behind a hill for example. I think it should be around 40 block high (instead of 22), or even more. In real life, smoke signals are r...
  • 2 votes

    (19w02a Suggestion) Locking blocks in survival

    Since we can lock blocks in the game, why not add a way to lock them in survival mode? If you right click an unlocked block with a key, you can lock it, and if you right click that block with that ...
  • 7 votes

    [19W02A] Campfire Block Design

    The design of the campfire block, in the snapshot it first released in, I believe should be improved. The block resembles a daylight sensor more than actual campfire logs. I feel like this can be i...
  • 2 votes

    (18W50A) allow crossbows to have power 5

    it seems like the next step or some sorta upgrade cause next to power 5 on a bow it doesn't do as much damage … so its better to stay with a bow atm
  • 1 vote

    (18W50A) Fishing addition: Crossbows

    I fish a lot. I try to get the best rod possible so I can fish up items from the treasure category. I was thinking, why not add crossbows into the fishing loot tables just like bows? It makes sense...
  • 1 vote

    (18W50A) Future of Cartography, Fletching, and Smithing Tables

    So far some new utility blocks with specific functionality, suspiciously similar to what the beautifully simple crafting table owned, were slowly implemented.  However, the unique, uninhibited adva...
  • 2 votes

    (18W50A) Las bestias de los saqueadores en el fuerte de los saqueadores

    Si recuerdan en la snapshot\18w47B agregaron una estructura que parecía un fuerte de los saqueadores y note la ausencia de las bestias saqueadoras y las caravanas, así que a esa estructura, si le p...
  • 2 votes

    (18W50A) Crafting is too complicated

    Shouldn't Minecraft Be A Simple Game? so minecraft 1.14 is basically if you say, hey do you mind making minecraft crafting 10x as complicated. now you don't only need to remember recipes you need t...
  • 1 vote

    (18W50A) Iron golem buff

    With the 1.14 update coming, iron golems in there current state are not as useful for how expensive they are to make. Iron golems should be able to find enemy easier and will be alerted if a villag...
  • 0 votes

    (18W50A) The Pillager Beast is too OP!

    The Pillager beast is first of all named wrong in the snapshot unless illager is their team name or something and I think the beast is a little too hard to beat I had full iron armor and he/she bea...
  • 9 votes

    (18W50A) Drinking milk & Bad Omen

    In 18w47a, they added the status effect: Bad Omen. It can be obtained by killing a pillager leader with a banner and it will cause raids to happen if you step into a village. However this effect ca...
  • 4 votes

    (18w50a) Barrel as storage

    So right now, the barrel doesn't really have a whole lot that separates it from chests, other than its technically a bit cheaper and can open anywhere, and it's a full block. So here is one of my s...